This here is my nearly-completed Radiant Dawn Randomizer. If you want to check it out, the discord link is below in my original post! New QoL and difficulty settings, including Ironman mode, Choose my Tower, 0% Growths, No FoW, Horse Parkour, and so much more!.Randomizing weapons, shops, bargains, forges, and movement.Complete enemy randomization, including difficulty increases and giving skills to enemies.Class/Personal base stat randomization and shuffling.Shuffle growths instead of randomization.Change recruitment order, including playing as a handful of enemy characters. New things my randomizer can do that are not listed in the original post are: This randomizer has grown to include more options than I was expecting when I first started, and I believe that, other than bug fixes, this newest version will be one of the last major updates. UPDATE : I have been regularly updating this project on my discord for the past six months, but I have yet to post an update here. If you’re a nerd like me and care at all about the code, you can check it out on github here: GitHub - LordMewtwo73/fe10-randomizer This hopefully has solved many of the persistent bugs that have popped up over the months. It sucks that I have to (temporarily) remove a feature, but hopefully all of the new features make up for it and more!įinally, the entire program has been rewritten nearly from scratch. Now on to the bad news: unfortunately random event items is currently disabled until further notice. many more small changes, which can be read in detail in the CHANGELOG.txt.you can now choose Elincia’s replacement for random recruitment.you can now randomize recruitment but keep classes vanilla.new options give both enemies and player characters more items.a new option allows all skills to be universally equipped - say hello to Imbue mages!.the Crimean Softlock Prevention Initiative, or CSPI, adds multiple settings that should minimize the chances of getting softlocked in Part 2.random enemies/allies now randomizes each enemy individually, instead of by class! (there is still an option to do it by class if you wish, though).speaking of which, the first time you run a clean ISO through this new version, it will backup any files it edits this allows you to re-randomize an ISO any number of times without having to copy clean files each time!.a new “Don’t Save” option creates an outputlog without saving, allowing you to see what your settings and seed will output before you edit your ISO.randomizer now edits the GameID so Dolphin treats a randomized ISO as a different game. V3.0.0 is now out, and here’s what it has to offer: UPDATE : Remember when I said that was one of the last major updates? I lied, apparently.
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